Campbell White is a concept designer and illustrator in Los Angeles, originally from Virginia. He has created some amazing work for Magic the Gathering, the video game Apex Legends, the RPG Dungeons & Dragons, and many others. Links: Artstation | Instagram | Website All images are used with the expressed permission of the artist. All images © Campbell White or their respective copyright holder.
Author: IllustratedFiction
ZZJ is a concept artist based in Jilin, China. He is mostly working in 3D. Workflow includes Blender and Photoshop. He has worked on several video games. Work leans towards environments, props and creature art. Links: Artstation All images are used with the expressed permission of the artist. All images © ZZJ or their respective copyright holder.
Andy Walsh is a concept artist based in Wales, United Kingdom. He is mostly working in 3D. Workflow includes Blender and Unreal Engine. His list of clients include Terraform Studios, Warner Bros., Skydance, Illfonic and Sony. Work leans towards environments, props and some creature work using Zbrush and 3DCoat. Links: Artstation | Instagram | YouTube All images are used with the expressed permission of the artist. All images © Andy Walsh or their respective copyright holder.
Pierre-Alexandre Schuller is a concept artist based in Normandy, France. He has worked on multiple projects in the entertainment industry, perhaps most notably Tom Clancy’s The Division 2. Links: Artstation | Instagram All images are used with the expressed permission of the artist. All images © Pierre-Alexandre Schuller or their respective copyright holder.
Mauger Baptiste is a concept artist based in Dijon, France. He has created some remarkably detailed art, cities, landscapes and has worked on multiple projects. Including the short film WILDHEART, also Night Lab’s REBELS, Killing Floor 3, etc. Links: Artstation | Twitter / X | LinkedIn All images are used with the expressed permission of the artist. All images © Mauger Baptiste or their respective copyright holder.
Mark Zhang is a concept designer based in Hangzhou, China. Mark has worked on multiple projects within the entertainment industry, perhaps most notably the 2023 video game Dragonheir: Silent Gods by SGRA Studio. Links: Artstation | Instagram All images are used with the expressed permission of the artist. All images © Mark Zhang or their respective copyright holder.
Tobi is a concept artist based in Guangzhou, China. Tobi has worked on multiple projects within the entertainment industry, perhaps most notably the 2023 video game Dragonheir: Silent Gods by SGRA Studio. Links: Artstation | Weibo All images are used with the expressed permission of the artist. All images © tobi 泳 or their respective copyright holder.
Xiang Gu is a freelance concept artist based in Shanghai, China. He has worked on multiple projects, including the video game series “Oracle”, and “Resistance”, also “Prey by Arkane Studios. Links: Artstation All images are used with the expressed permission of the artist. All images © Xiang Gu or their respective copyright holder.
Nina Vidra is a freelance environment artist, concept design artist based in Vienna, Austria. She has worked on the video game Eli’s Quest, an incredible Asset Pack developed by the talented team at Power Pixel. Links: Artstation | Instagram All images are used with the expressed permission of the artist. All images © Nina Vidra or their respective copyright holder.
Robh Ruppel has designed for video games, feature films and animation, publishing and theme parks including Naughty Dog, Dreamworks, Blue Sky, Disney Studios Animation, Sony Pictures Animation, Disney TV Animation and Paramount . He has taught at Art Center College of Design, Gnomon and Concept Design Academy. He has received Gold and Silver awards from the Spectrum Fantasy Art Annual and has been published in several other annuals and collections. When not painting he paints. Links: Artstation All images are used with the expressed permission of the artist. All images © Robh Ruppel or their respective copyright holder.
Vlad Revenko is based in Krasnogorsk, Russia. His portfolio is packed full of some great fantasy fan art and also concept art for the game project “Lords of Despair” by Chameleon 42, some comic book art and other excellent art. Links: Artstation All images are used with the expressed permission of the artist. All images © Vlad Revenko or their respective copyright holder.
Gabriel Stiernström is based in Gothenburg, Sweden. He is currently working at Goodbye Kansas Studio in Stockholm, Sweden as a Lead Concept Artist. Previously worked at Digic Pictures on several projects and for multiple clients. Also been working as a freelance concept artist and illustrator for various clients and projects. Links: Artstation | Website All images are used with the expressed permission of the artist. All images © Gabriel Björk Stiernström or their respective copyright holder.
Kevin Decatoire is based in Rouen, France. He has worked in the film and visual effects industry since 2010 and began his career as a Concept Artist and Environment TD. In 2015, he worked as a Concept Artist and Environment TD for Artfx. Then worked for Framestore in 2016 and 2018 as a Concept Artist and Environment TD and as a DMP and ENV TD, respectively. In 2017, he won 1st place in the Visual Effects category in The Rookies competition, which included over 2600 people and 8700 projects from 80 countries. In 2019, he worked as an Environment /…
Richard Wright is an Illustrator, Concept Artist and Matte Painter based in Sheffield, United Kingdom. He originally started out as an illustrator at Games Workshop before moving to a video games company called Particle Systems. A couple of years after that he worked at a company called ArkVFX creating pop promos, commercials and video game cinematics. While at Ark he started working freelance on Magic the Gathering and the World of Warcraft trading card games. He eventually decided to leave and work full-time as an illustrator and for the past 6 years he’s been creating illustrations and concept art for…
Adam Beardall is currently working on the next big thing at id Software. He is a precision-oriented creature artist, sculptor, and hard-surface modeler – with a speciality in human and animal anatomy. He has worked with some of the top global publishers and studios including Bungie, Bioware EA, Zenimax, Microsoft, Certain Affinity and many others. Links: Artstation | Website All images are used with the expressed permission of the artist. All images © Adam Beardall or their respective copyright holder.
Airi Pan is a concept designer and illustrator for games, animation, and film. Airi has worked with a diverse list of clients including Pixar, Activision, Netflix, Warner Brothers Animation, CDProjekt Red, Treyarch, Titmouse, Turtle Rock Studios, TicToc Games, and more. She is currently a senior concept artist at Blizzard Entertainment. When she’s not doing art, Airi loves eating pancakes, watching musicals, and playing open world video games. Links: Instagram | Artstation | Twitter | Tiktok All images are used with the expressed permission of the artist. All images © Airi Pan or their respective copyright holder.
Guillaume Beauchêne is a freelance concept artist and illustrator at Blizzard for Hearthstone. Beauchêne is based in Paris, France. Links: Instagram | Artstation All images are used with the expressed permission of the artist. All images © Guillaume Beauchêne or their respective copyright holder.
Darya Kozhemyakina is a 2D Character Concept, Illustrator artist and streamer. Based in Istanbul, Turkey. Her portfolio is filled with amazing art, fan art and concept art. You can find her on Artstation, Instagram and Twitter. Links: Twitter | Instagram | Artstation All images are used with the expressed permission of the artist. All images © Darya Kozhemyakina or their respective copyright holder.
John Stone is an Australian-based freelance illustrator, working for companies, organizations and private clients globally. Currently working as an art director at Skymarch Entertainment. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © John Stone or their respective copyright holder.
Klaher Baklaher is a freelance illustrator and concept artist from Moscow, Russia. Currently based in Port Vila, Vanuatu. Baklaher generally focuses on fantasy and science fiction. Fantasy, demons, gods, and monsters, all feature within his artwork in all of their disgusting glory. His long list of clients includes Paizo Inc., Owlcat Games, and PlayFlock. Links: ArtStation | Instagram DeviantArt All images are used with the expressed permission of the artist. All images © Klaher Baklaher or their respective copyright holder.
Silvio is a comic book artist and illustrator based in Recife, Brazil. His list of previously published work is long: Legend Of Isis#7, #8 and #9 (Bluewater Productions); Clockwork#1 (Gov’t Comics); Out of our Mind (Comics experience); Meridien City (Alpha Girl Comics) ; Quest (Bad Cat); Time of reflection (self published-eagle award winner); The VIP room (Alpha Girl Comics) ; destiny (snap Comics), Mascate (Draconian – Brazil), Outlaw Territory V.3 (Image Comics); The Locksmith ( Self Published – USA); Cleansing the World – Flood Myths Around the World (Capstone Books); Gretel – Crônicas dos sobreviventes (Immortal comics ) -Cyberpunks (Immortal…
Jakob Eirich is a freelance concept artist and illustrator. His clients range from games and film to advertising and print. His clients include RIOT Games, Wizards of the Coast, Blizzard Entertainment, Harper Collins Publishing, Penguin Random House, Supercell, Dreamworks TV, Karakter, Toys for Bob, Funcom, ImagineFX, Recreate Games and Axis Studios to name a few. Links: ArtStation | Website All images are used with the expressed permission of the artist. All images © Jakob Eirich or their respective copyright holder.
Ricardo Muñoz is a professional illustrator specializing in epic fantasy, awarded by the publisher Dlorean. He began his career as an artistic painter, and that is where his style comes from, which resembles classic paintings. Has collaborated in various projects with Warhammer Lost Crusade 40.000 for the video game, developing illustrations about the characters that have appeared in the game. Also for companies as NorbaMiniatures or publishers like Celebre, Ende, GuroLobher, Adih where he has made book covers. Among other projects, he has worked on Warhammer: Lost Crusade. Links: ArtStation | Website All images are used with the…
Ewan is a design graduate from New Zealand. Graduated from Victoria University with a BA in Design Innovation. Post-University he has worked at a number of design studios to maintain his true passion for digital illustration and 3D modelling. Links: ArtStation | Website All images are used with the expressed permission of the artist. All images © Ewan Lines-Cleland or their respective copyright holder.
Konstantin Vohwinkel is a Game Designer, freelance Illustrator and Concept Artist, working for the Board- and Video game industry and his own games. He has worked on the mobile game ‘Cyball’, the video game ‘The Karters 2’, ‘Netski’, ‘Dangerous Dave’, ‘Lost Ember’, the Board & Card game ‘Halloween’, and many others. Links: ArtStation | Website All images are used with the expressed permission of the artist. All images © Konstantin Vohwinkel or their respective copyright holder.
Pedro Sena is a Concept artist and Illustrator based in Lisbon, Portugal. He has been working since 2013 with many projects, music bands, clients, and companies. He has made illustrations, posters, flyers, merchandise, album/ book covers, logos, banners, Concept Art, and more. He is a prolific music album artist with illustrations made for 50 different bands, such as Aeons of Misery, Amon Amarth, Descarnado, Dol Amnad, Enblood, Hurakan Abomination of Aurokos, Ingested, Mental Cruelty, Syprexa, etc. Links: ArtStation | Instagram | Facebook All images are used with the expressed permission of the artist. All images © Pedro Senai…
Orniris Terensi is an illustrator and tabletop game developer. He has worked on numerous titles, among them Warniris 1st Edition, The Forlorn Sea, Champions of Sona, Rexmaquina 1st Edition, Necromunda Fan Project: House Bharteth and Limbo: Eternal War. He has also created some fantastic fan art for Warhammer, and other well-known franchises. “I’ve focused most of my time on creating characters, sceneries, portraits, editorial illustrations and tabletop games and always about fantasy and science fiction, which are my favourite concepts. Currently working for Cubicle 7 and for individuals.” Links: ArtStation | Instagram | Website All images are used…
Oliver Wetter is a full-time independent artist living and working in Germany. I paint the stuff you know, but differently. Digital art is what I live for as it allows for complex experimentation and perfect compositions. I learn mostly from the old masters and share my knowledge about digital painting, here on my blog and sometimes on Artstation or my Patreon. In my spare time, I write about art, marketing, and technology on Ars Fantasio and for Altpick Connects. Links: ArtStation | Instagram | Website All images are used with the expressed permission of the artist. All images…
Drew Cichy is a Freelance Concept Artist and illustrator based in Seattle, USA. He has a varied but fantastic portfolio of diverse inspiration, video games, movies, role-playing games, card games, and other media. Great fan art for Warhammer, Elden Ring, Dungeons and Dragons, The Last of Us, Teenage Mutant Ninja Turtles, Mononoke 3000, etc. Links: ArtStation All images are used with the expressed permission of the artist. All images © Drew Cichy or their respective copyright holder.
Michele Bellamoli is a concept artist and illustrator specializing in character design based in Verona, Italy. Among other things, he has worked on Cerberus Dilemma, a GGJ game. “I love this job and I love challenges, therefor every time I paint I do my best to achieve my goals and improve myself.” – Michele Links: ArtStation All images are used with the expressed permission of the artist. All images © Michele Bellamoli or their respective copyright holder.
Ruben Perez Gonzalez is a Lead Concept Artist and 3D artist based in Barcelona, Spain. He has been working in the videogame industry for many years doing concept art, illustrations, and 3D modeling – texturing. He has worked as a concept artist for DOTA2 by Valve Corporation, as a lead concept artist at Tilting point, and as a concept artist at Gameloft and Mutant games. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Ruben Perez Gonzalez or their respective copyright holder.
Felix Tisch is a concept artist based in Singapore. He has been an instructor at FZD. He has also worked as a Freelance Illustrator at Cubicle 7, working on illustrating for the Warhammer 40,000 Wrath and Glory TTRPG. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Felix Tisch or their respective copyright holder.
Richard Bagnall is a Freelance Concept Artist and Illustrator based in Birmingham, United Kingdom. He specializes in Science fiction and Fantasy artwork, mainly in environments, and character designs. He has worked on multiple projects, among others the board game set in the dark world of the far future called Cyberpunk Red, its a prequel installment to Cyberpunk 2077. Other clients include game developers such as FractureLabs, 3D Realms, and Slipgate Ironworks Aps. Links: ArtStation All images are used with the expressed permission of the artist. All images © Richard Bagnall or their respective copyright holder.
Ingram Schell is a freelance concept artist and illustrator based in Nuremberg, Germany. Ingram is working for the entertainment industry, with board games and video games in his portfolio – it is a wonderful visual experience. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Ingram Schell or their respective copyright holder.
Jone Yuan is a freelance artist based in Hang Zhou, China. His portfolio is a mixture of dragons, Warhammer 40k, and some Cyberpunk 2077. Links: ArtStation All images are used with the expressed permission of the artist. All images © Jone Yuan or their respective copyright holder.
Johanna is a visual development & concept artist from Germany, specializing in environment and color design. She has experience working for various clients in the animation and games industry. She actually holds a Master’s Degree in Biology and like using her scientific knowledge as inspiration for new artwork. She also loves cats and dragons, getting inspired by the beauty of nature and deep conversations. Links: ArtStation | Instagram | Website All images are used with the expressed permission of the artist. All images © Johanna Rupprecht or their respective copyright holder.
Julian Bauer is a freelance Illustrator & Concept Artist based in Germany. He has worked on multiple projects, including the albums of multiple music artists, such as Surrilium, Vanaheim, Duskmourn, Dead Venus, Alvablot, and others. Several books and video games, such as Inferno by Leslie Tyre, the game Elementar, Crusader Kings 3, Manor Lords, and others. Links: ArtStation | Website All images are used with the expressed permission of the artist. All images © Julian Bauer or their respective copyright holder.
Jannis Mayr is a professional concept designer working in the entertainment industry since 2008, with several AAA games in his portfolio. He has worked on projects like Horizon forbidden West and God of War Ragnarök and for Clients like Marvel, Skydance, Monolith, Santa Monica Studios, and Guerilla Games. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Jannis Mayr or their respective copyright holder.
Michael Adamidis is a professional artist from Germany. He started to draw already as a small child using all kinds of traditional mediums, and for the last 10 years, he has been working successfully in the Game and Design Industry as an artist and illustrator. Doing Portraits, Landscapes, Visual Designs/Assets, Concept Arts, Illustrations, Logos and much more. Links: ArtStation | Website | Youtube All images are used with the expressed permission of the artist. All images © Michael Adamidis or their respective copyright holder.
Keen Art is an environment concept artist based in Ho Chi Minh City, Vietnam. He has worked on the music video Mermaids ft. ZillaKami, the music video Demon Storms song by Apel8 off “Insomnia” album, the video game Arena of valor, etc. Links: ArtStation All images are used with the expressed permission of the artist. All images © Keen Art or their respective copyright holder.
Albert Urmanov is a Senior Concept Artist at Bioware, based in Calm Belt, Germany. His long list of clients includes 3DTotal, Alersteam, Ateam Inc., Bethesda, Liquid Development, Marvel, Microsoft, etc. Links: Instagram | ArtStation All images are used with the expressed permission of the artist. All images © Albert Urmanov or their respective copyright holder.
Konstantin Kostadinov is a concept artist currently working at Tarsier Studios. He was previously a concept artist at Ubisoft, based in Sofia, Bulgaria. He was then a part of the development team for Assassin’s Creed III: Liberation, Assassin’s Creed: Origins, and Assassin’s Creed: Valhalla. His art portfolio is packed with fantastically creepy art. Links: Instagram All images are used with the expressed permission of the artist. All images © Konstantin Kostadinov or their respective copyright holder.
Qiao An is a concept design director based in Shanghai, China. He has worked on a multitude of projects, including Warhammer, Defense of the Ancients (DotA), Rage of Gods, World of Warcraft and many others. Links: Instagram All images are used with the expressed permission of the artist. All images © Qiao An or their respective copyright holder.
Ilya Beliakov is based in hobby artist based in St. Petersburg, Russia. His affinity for Warhammer is very evident. He works as an architect and only illustrates art as a hobby. The epithet “hobby” doesn’t do him justice however, the art is great. Links: Instagram All images are used with the expressed permission of the artist. All images © Ilya Beliakov or their respective copyright holder.
Vukasin Ivkovic is a professional concept designer based in Serbia. A background in graphic design and illustration from the Faculty of Applied Arts at the University of Nis. He has been working with design and illustration for many years doing freelance work both in gaming and in the movie industry. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Vukasin Ivkovic or their respective copyright holder.
Pete Amachree is based in Beleriand, United Kingdom. He is currently Lead Concept Artist at Darewise. He has worked with movie VFX and video games for 20+ years. His portfolio is a rough 50/50 split between professional and personal stuff, “to keep me off the streets”. Links: ArtStation | Twitter All images are used with the expressed permission of the artist. All images © Pete Amachree or their respective copyright holder.
Konstantin Porubov is a freelance concept Artist and illustrator based in Saint Petersburg, Russia. He has worked on, among other things, on the video game ‘Pathfinder’ for Paizo Inc., ‘Age of Magic’ for Playkot LTD, ‘Baldurs Gate 3’ for Larian Studios, ‘Magic the Gathering’ for Wizards of the Coast, etc. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Konstantin Porubov or their respective copyright holder.
Dawid Jasiorski is a concept artist and illustrator based in Piła, Poland. He has worked on, among other things, a music project called Beyond The Unknown, the video game Ven Adventure by Monologic Games, and other projects. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Dawid Jasiorski or their respective copyright holder.
Sergei Panin is a concept artist based in Espoo, Finland. Working in the video game industry, his list of projects includes Alan Wake 2 (Remedy Entertainment), Crossfire X (Remedy Entertainment), Saints Row The Third Remastered (Sperasoft), Armored Warfare: Assault (Mail group) and Ground Wars: Tanks (Mail group). Links: ArtStation All images are used with the expressed permission of the artist. All images © Sergei Panin or their respective copyright holder.
Leon Tukker is a Freelance Concept and Environment artist based in Utrecht, the Netherlands. He specializes in architecture, science fiction, and environment design. Leon’s clients include Axis Animation, Wizards of the Coast, and Paizo Publishing, among others. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Leon Tukker or their respective copyright holder.
Concept artist Jordi Van Hees is mesmerized and inspired by the universes that exist in gaming and fictional films. His fantastical and imaginative works invite the viewer to enter a world beyond our own. He is a graduate of NHTV’s International Game Architecture and Design (IGAD) visual arts bachelor’s degree program. During his final year of university, he completed a 12-month internship followed by a two months traineeship as a concept artist, exclusively working for Guerrilla Games in Amsterdam, a subsidiary of Sony Interactive Entertainment. Links: ArtStation All images are used with the expressed permission of the artist.…
Sergey Vasnev is a freelance concept artist and digital illustrator based in Minsk, Belarus. He has worked for a long list of clients, including Creative Assembly, West Studio, Vaki Games, Net Ease games, Wargaming, Carboncore VFX studio, Adventure Works, Kazoodoo games, etc. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Sergey Vasnev or their respective copyright holder.
Ricardo Padierne Silvera is a Senior Concept Artist & Illustrator based in Sevilla, Spain. Currently working at Sixmorevodka, he has worked on a multitude of projects, Role Playing Games, video games, and others. He was interviewed by 3dTotal: I was born in Morón, Cuba in 1992. When I was 6, my family decided to move to Lanzarote, in the Canary Islands, where I grew up drawing everything I could imagine. Over the years, that habit became an unstoppable force inside me so I made the best decision in my entire life; making art for a living. Nowadays, I consider myself…
Yintion J Jiang Geping is a Concept Artist and Illustrator based in China. He has worked with a Neill Blomkamp film project, for Weta workshop, on Call of duty: Cold war/Black Ops for Activision-Blizzard, on Battlefield:2042 for DICE, on Anthem2.0 for Bioware, on Dragon age 4 fo Bioware, on Command and Conquer: Red Alert 2 for Electronic Arts, and many other projects. Links: ArtStation All images are used with the expressed permission of the artist. All images © Yintion J – Jiang Geping or their respective copyright holder.
Lou LL is a CG freelancer with an education and professional background in architecture. As part of his professional as well as personal interests, he feels compelled to create spaces, scenes, and images that convey stories. Currently taking on commissions from Archetype Entertainment, Hero Games, and Tencent. Links: ArtStation All images are used with the expressed permission of the artist. All images © Lou LL or their respective copyright holder.
Daniil Ivanov is a freelance concept artist based in Saint Petersburg, Russia. He has previously worked on projects such as the video game Warhammer 40,000: Space Marine 2. Links: ArtStation All images are used with the expressed permission of the artist. All images © Daniil Ivanov or their respective copyright holder.
Gary Jamroz-Palma is a senior concept artist and illustrator based in France with more than 15 years of experience in the industry, working with video game art, film, book cover,s and other related art. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Gary Jamroz-Palma or their respective copyright holder.
Jude Smith is a professional Concept Artist working in the gaming industry out of Vancouver. Currently working at Respawn Entertainment, he has previously worked for Blackbird Interactive, Mighty Canvas, Volta, and Kabam. He also teaches an online course on character design for IFCC Academy. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Jude Smith or their respective copyright holder.
Sylvain Sarrailh is a french illustrator working as a professional concept artist in the video game and movie industry for many years, Sylvain “Tohad” Sarrailh has worked on projects for Ubisoft, Rocksteady, Amplitude, Psyop, Oculus, Insomniac Games, Sony Pictures, and DreamWorks to name a few. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © Sylvain Sarrailh or their respective copyright holder.
Tomasz Zaborek is a character artist/sculptor/senior texture artist at The Beast, based in Warsaw, Poland. He is a graduate of the Academy of Fine Arts in Cracow. He has worked at Platige Image, working on all of the films created by the Animation Department: The Witcher, Total War: Warhammer, For Honor, Prey, Allegro, Vikings 2 Teaser, Ryse: Son of Rome and Skull & Bones. He specializes mainly in texturing and modeling in cartoon and photorealistic styles. Links: ArtStation | LinkedIn All images are used with the expressed permission of the artist. All images © Tomasz Zaborek or their…
Alessandro Bragalini is a penciler/illustrator/graphic artist and designer. In the field of videogame since 2009. He has been working on several games like Stellaris Nemesis, Crusader Kings 3, and others. Links: ArtStation | LinkedIn| Instagram All images are used with the expressed permission of the artist. All images © Alessandro Bragalini or their respective copyright holder.
Indianapolis-based illustrator and designer, Tristan Thompson produces work that exhibits diverse subject matter. Working as a full-time freelance designer. His agency work brought clients such as National Hot Rod Association®, Kobe Bryant, Gen Con®, Big Ten®, Wrangler, X-Games, Minnesota Vikings, Harley-Davidson®, Chrysler, and Chevrolet. Links: ArtStation | Website | Facebook | Instagram All images are used with the expressed permission of the artist. All images © Tristan Thompson or their respective copyright holder.
John William Crossland is a Lead & Principal Character Artist with over 12 years of experience working in the games industry. John is a Fine Arts graduate with a background in Graphic Design and currently works at Remedy Games in Finland, where he is the Lead and Principal Artist on Alan Wake 2. Previous credits include Watchdogs Legion, Quantum Break, and many others. Links: ArtStation | Instagram All images are used with the expressed permission of the artist. All images © John William Crossland or their respective copyright holder.
Carlos graduated from the Fine Art College of Valencia (Spain), and is currently working as an illustrator and concept artist for video games and film. He has been working since 2007 as a freelance, specializing in Science-Fiction and Fantasy themes. He’s made several book covers and illustrations for RPG books, gameboards, and novels (either inside art, miniature designs, and CCG-based card games). He has created art for several companies mentioned below. He has also produced a series of didactic resources and material for Animum3D School, consisting of several illustrations and video lessons about human and animal anatomy. Projects: Castlevania Lords…
Rostyslav Zagornov is a Ukrainian freelance digital illustrator and concept artist working in the entertainment industry. Zagornov has been working in game development since 2010 and in cinema postproduction since 2012, working with sketching, matte painting, digital painting, concept art, and illustrations. Here are some of the cinematic science fiction and fantasy-themed works. To view more of his beautiful atmospheric paintings and artworks please check out the links below. Links: ArtStation All images are used with the expressed permission of the artist. All images © Rostyslav Zagornov or their respective copyright holder.
Yelim Kim is a concept artist working in the film and video game industry, based in Montreal, Canada. She worked as a character concept artist at Ubisoft Montréal, part of the development team for Assassin’s Creed: Valhalla. Links: ArtStation All images are used with the expressed permission of the artist. All images © Yelim Kim or their respective copyright holder.
Craig Elliott is an illustrator, visual development artist and layout artist who works in the animation industry. After graduating from the Art Center College of Design in Pasadena, California in 1996, he went on to work on numerous films for Disney Feature Animation, DreamWorks, Nickelodeon and Fox Animation Studios. Craig also exhibits his fine art illustrations and paintings at both Wondercon and Comic-Con International as well as occasionally teaching at the Art Center College of Design and Gnomon School of Visual Effects. Links: Website | ArtStation All images are used with the expressed permission of the artist. All…
Arturo Gutierrez is a Colombian concept artist, illustrator, and world creator. He is currently in charge of delivering on concept art, VFX, UX/UI design, Game Design, production, as team Leader at Efecto Studios – a videogame development company with 10+ years of experience providing services of high production value in partnership with first-class studios. Links: Artstation All images are used with the expressed permission of the artist. All images © Arturo Gutierrez or their respective copyright holder.
Adam Middleton works as an Art Director and Concept Designer within the entertainment industry. He has worked across a variety of AAA level properties in both film and game. Currently, he is working on the upcoming Avatar sequels. Links: Artstation All images are used with the expressed permission of the artist. All images © Adam J. Middleton or their respective copyright holder.
Cristi Balanescu is a freelance concept artist and illustrator. His list of projects includes Star Wars TCG, Star Wars: Edge of the Empire RPG, Star Wars: Age of Rebellion RPG, The Lord of the Rings TCG, and A Game of Thrones TCG. Links: Artstation | Twitter | Instagram All images are used with the expressed permission of the artist. All images © Cristi Balanescu or their respective copyright holder.
Vladimir Somov is a Senior Generalist and Concept Designer with many years of experience working in cinematics across multiple industries. During his time in Ubisoft, Vladimir contributed to cinematics for Assassin’s Creed Unity, Far Cry Primal, For Honor, Far Cry 5, and Far Cry 6, before transitioning to cinematic art director and consultant. Vladimir graduated from Sheridan College where he studied traditional art and design. While taking painting and drawing classes during the day, at night, Vladimir was learning digital matte painting and concept art from The Gnomon Workshop. Links: Artstation | Twitter All images are used with…
Steve Burg is a concept artist-designer/illustrator based in Florence, MA, United States. With over 20 years of experience in the motion picture industry, U.S. Artist Steve Burg is at the absolute top of his game, creating visionary artwork for video games, movies, and publishing. The work below includes 3d models and environments, concept artwork, and almost abstract sci-fi speed paintings. Steve Burg’s impressive movie concept art and illustration portfolio include Prometheus, The Matrix, The Chronicles of Riddick, X-Men, Titan A.E., Contact, Babylon 5, Terminator 2: Judgment Day, and Total Recall. Links: Artstation All images are used with the…
Pedro Henrique S. Cardoso is a visual development artist and illustrator with experience working in Animation, illustration, and video games. Pedro has worked on titles such as the Spyro Reignited Trilogy, Netflix Castlevania, and the Seis Manos animation series. Currently, he is working as a Background Designer and painter with Powerhouse Animation Studios. He was featured as a Showcase Concept Artist on the Concept Art Awards 2019, for his contributions to the industry working on Spyro Reignited Trilogy. Links: Artstation | Instagram All images are used with permission by the artist. All images © Pedro H. Cardoso or…
Jeremy Hanna is a graduate of Auckland University of Technology with a Master of Design (Graphic Design), Hanna worked for five years in Auckland before moving to Wellington to work for Weta Workshop in 2014. Since then he’s worked on such films as Blade Runner 2049, Altered Carbon, Ghost in the Shell, and Batman v Superman: Dawn of Justice. Links: Artstation | Instagram All images are used with permission by the artist. All images © Jeremy Hanna or their respective copyright holder.
Joan Piqué Llorens is a visual developer and concept artist based in Barcelona with 10+ years of experience in the entertainment industry as an artist and 7+ in teaching. Currently working as Art Director at CI Games, Joan specializes in solving complex visual design challenges in feature films, series, video games, and advertising. Links: Website | Instagram | Artstation All images are used with permission by the artist. All images © Joan Piqué Llorens or their respective copyright holder.