Vladimir Somov is a Senior Generalist and Concept Designer with many years of experience working in cinematics across multiple industries. During his time in Ubisoft, Vladimir contributed to cinematics for Assassin’s Creed Unity, Far Cry Primal, For Honor, Far Cry 5, and Far Cry 6, before transitioning to cinematic art director and consultant.
Vladimir graduated from Sheridan College where he studied traditional art and design. While taking painting and drawing classes during the day, at night, Vladimir was learning digital matte painting and concept art from The Gnomon Workshop.
All images are used with the expressed permission of the artist. All images © Vladimir Somov or their respective copyright holder.